Get The Glass

Playing Get The Glass game your mission is to help the milk-deprived Adachi family navigate and survive all five regions of the board, break into Fort Fridge and get the glass. Be careful!
Fort Fridge security is hot on your tail. To begin the game, roll the dice. The Adachi van will drive to the corresponding squares. Please, play the game in Full Screen mode.

Mission: Your mission is to help the milk-deprived Adachi family navigate and survive all five regions of the board, break into Fort Fridge and get the glass. The glass offers the Adachis the promise of an unlimited supply of milk to help with their various health ailments.

DANGER: Be careful! Fort Fridge security is hot on your tail. If they catch up, they're more than happy to ship You and the Adachis off to Milkatraz. Three trips to Milkatraz and Your game is over, as is the quest for the glass.
Getting started: To begin the game, roll the dice: 1. click and hold on the dice, 2. shake and release-click to roll. The Adachi van will drive to the corresponding squares.

SQUARES: There are four possible squares the Adachi van can land on:

  1. FORTUNE: Every time you land on these squares, fate will be kind to you. You will either advance squares or receive a clue. On occasion you may be able to save a fortune card to help you later in the game.
  2. MISFORTUNE: Every time you land on these squares, lady-bad-luck delivers some not-so-good news. You will either move back several squares or perhaps be sent straight to Milkatraz.
  3. THE MASTER MIND: Answer correctly and you will roll again. Fail and you will lose a turn, permitting fort fridge security to gain on you.
  4. HIDEOUT: You're safe for the time being because you've landed on a hideout square. Here You are safe from fort fridge security.


COLLECTING FORTUNE CARDS: you can collect and hold onto a maximum of three cards (escape from Milkatraz, disguise card or move to nearest hideout). Your saved cards will appear tucked underneath the right side of the board.

LUCKY NUMBERS: over the course of the game the Adachis will collect ten lucky numbers. These numbers will appear on the right side of the board. Pay attention, because the Adachis will need these as they move closer to fort fridge.

FORT FRIDGE SECURITY: Their has been tasked with protecting the glass. They know them all too well and are in hot pursuit of the Adachis. After every roll of the white die for the Adachis, Fort Fridge security rolls a black dice. If fort fridge catches up to the Adachis, the Adachis are immediately sent to Milkatraz.

HOT PURSUIT: over the course of the game fort fridge security will receive a hot tip as to Your immediate whereabouts and will ambush the Adachi van. The Adachis must evade fort fridge security by overcoming their milk deficiencies. You must utilize your finger dexterity to avoid a trip to Milkatraz.

MILKATRAZ: welcome to the last place the Adachis want to be. If the Adachis receive three permanent Milkatraz sentence marks on their record, their final attempt to get the glass will have failed, along with Your attempts to help them. Once at Milkatraz, there are three ways to get off.


Mission: Your mission is to help the milk-deprived Adachi family navigate/survive all five regions of the board, break into fort fridge and get the glass. The glass offers the Adachis the promise of an unlimited supply of milk to help with their various health ailments.
Danger: be careful! Fort fridge security is hot on your tail. If they catch up, they're more than happy to ship you and the Adachis off to Milkatraz. Three trips to Milkatraz and Your game is over, as is the quest for the glass.

Getting started: to begin the game, roll the dice. Here's how:
1. click and hold on the dice,
2. shake and release-click to roll. The Adachi van will drive to the corresponding squares. Squares: there are four possible squares the Adachi van can land on:
  1. fortune
  2. misfortune
  3. the master mind
  4. hideout
Fortune: good news: You've landed on a fortune square. Every time you land on these squares, fate will be kind to you. You will either advance squares or receive a clue. On occasion you may be able to save a fortune card to help you later in the game.

Misfortune: ooops, you've landed on a misfortune square. Every time you land on these squares, lady-bad-luck delivers some not-so-good news. You will either move back several squares or perhaps be sent straight to Milkatraz.

The master mind: the mad genius behind fort fridge security has challenged you to a game of wits. Answer correctly and you will roll again. Fail and you will lose a turn, permitting fort fridge security to gain on you.

Hideout: exhale! You're safe for the time being because you've landed on a hideout square. Here You are safe from fort fridge security. When the Adachis land on this square, they are invisible to fort fridge security.

Collecting fortune cards: you can collect and hold onto a maximum of three cards (escape from Milkatraz, disguise card or move to nearest hideout). Your saved cards will appear tucked underneath the right side of the board. Lucky numbers: over the course of the game the Adachis will collect ten lucky numbers. These numbers will appear on the right side of the board. Pay attention, because the Adachis will need these as they move closer to fort fridge.

Fort fridge security: Fort fridge security has been tasked with protecting the glass. They have thwarted the adachis' attempts to get the glass several times before. They know them all too well and are in hot pursuit of the Adachis. After every roll of the white die for the Adachis, fort fridge security rolls a black dice. If fort fridge catches up to the Adachis, the Adachis are immediately sent to Milkatraz.

Hot pursuit: over the course of the game fort fridge security will receive a hot tip as to Your immediate whereabouts and will ambush the Adachi van. The Adachis must evade fort fridge security by overcoming their milk deficiencies. But they will need Your help. You must utilize your finger dexterity to avoid a trip to Milkatraz.

Milkatraz: welcome to the last place the Adachis want to be. If the Adachis receive three permanent Milkatraz sentence marks on their record, their final attempt to get the glass will have failed, along with Your attempts to help them. Once at Milkatraz, there are three ways to get off.
  1. Serve sentence
  2. post bail
  3. risk escape
Serve sentence: take Your punishment, serve Your time, receive a mark on Your record and return to the hideout in the region where You were captured. Fort fridge security will return to the beginning of the region.

Post bail: e-mail a friend to post bail for You and the Adachis. Your friend will have 90 seconds to respond. If your friend successfully posts bail, the Adachis return to the hideout without receiving a permanent Milkatraz sentence on their record. If Your friend does not respond within 90 seconds, the Adachis will serve their sentence and return to the hideout with a permanent mark.

Risk escape: do You have the courage to spin the Milkatraz wheel of risk? Spin the wheel and the fate of the Adachis is determined. A successful escape leaves You without a Milkatraz sentence and a comfortable lead on fort fridge security. A failed escape leaves you with a Milkatraz sentence and very little breathing room between You and fort fridge security.

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